Welcome to the Garden

One number can wear many little coats.
Let Oakley show you the way.

Core Number Play — for example, 6:

  • Digit: 6
  • Word: six
  • Dots: ● ● ● ● ● ●
  • Dice: ⚅
  • Objects: six leaves
  • Fingers: 5 + 1

6, six, ⚅, six dots, six leaves, and 5 + 1 can all represent the same amount.

More number discoveries Ages 6–10
  • Tally: |||| / |
  • Roman: VI
  • Parts: 3 + 3, 4 + 2, 5 + 1
  • ASL: simplified American Sign Language number handshape reminder

These are optional enrichment forms. They are not mixed into the core Visual Choice or Quiz activities.

From your story

Your number practice is ready

Let’s keep playing with the number idea from your story.

Number practice

Oakley will open the matching garden activity.

Story practice complete

You found the number idea!

You explored the number idea from your story in another way.

Hello! I'm Oakley. If you'd like, tell me your child's name. You can skip this.

What should Oakley call you?

Leave this blank and Oakley will call you friend.

Oakley’s Music Garden
Settings
Visual note helpC = Do = 1. Each pitch keeps its colour in every octave.
Note names

Colours apply to notes and fingers; stickers label keys and staff notes. Fingers use five colours, notes use seven. Colours are optional learning aids.

1 Choose your level

Practice level | Level 1First Number FormsAges 4–5 See digits, words, dots, dice, objects, and fingers as ways to show the same amount.

Level 1 begins with foundations and Level 5 uses deeper, more flexible thinking. Choose the level that matches the child’s current readiness. With a keyboard, use the Left and Right Arrow keys to change levels.

2 Choose Math or Music

A whimsical number garden with a child exploring counting, dots, dice, seasons, and a numbered path.

3 Choose an activity

FOR GROWN-UPS· Math

Choose Math or Music, set a level for that subject, then choose an activity. Math and Music remember their own levels when you switch between them.

  • Preview versus use: moving the Practice level slider previews another level. Opening an activity uses that level.
  • Back keeps the level: opening an activity confirms the level you entered from, so Back returns to that same level and its activity choices.
  • Learning grows by level: each Math level now shows only cards that belong to that level’s learning goal. Later levels are not padded with repeated activity cards, and each level has its own separately curated Math Stories collection.
Level 1 · Ages 4–5

Math Stories

First Number Stories

Read Story Weaver books curated for this level so number ideas become visible inside a story.

DISCOVER · Level 4

Pattern Lab

Look carefully before you guess. The goal is to discover what changes each time.

1 · LOOK2 · GUESS3 · DISCOVER

CONNECT · Level 4

Number Connections

One number can have many true relationships. Find a connection, then reveal more.

THINK · Level 4

Number Challenge

Take your time. Each question asks you to use a number relationship, not just recognize a card.

SORT · Level 4

Where Does It Belong?

Check two rules for one animal or number. Choose first, then the Venn diagram will show why it belongs in one group, both groups, or neither.

Step 1 of 6

BALANCE · Level 4

Equation Builder

Use grouped rows of 5 and recipe-style number pills to find the missing part. The goal is to build the total amount.

Step 1 of 6

EXPLORE · Level 5

Explore Big Numbers

A large number is easier to understand when you can see what each place contributes.

Step 1 of 6
BUILD · Level 5

Number Lab

Build and connect larger numbers. The same number can be described in several true ways.

CHALLENGE · Level 5

Level 5 Math Quiz

Use place value, patterns, grouping, comparison, and number representations. There is no timer and every question can be retried.

PRACTICE

Practice & Challenge

Both paths visit the same ten ideas. Practice uses fewer choices and clearer visual support; Challenge starts with the full reasoning task.

Every new round reshuffles the ten concepts, uses new problem variants, and changes answer positions.

Explore Numbers · Ages 4–7
Oakley exploring several ways to show and group numbers in the garden.
1 / 12
Quiz Me · Ages 5–8

Challenge practice

Question 1 of 12

Quiz Me · Ages 5–8

Quiz Me

See a number in different forms, then practice recognizing it.

Oakley following number quantities and a part-whole pattern on garden stones.

Learn

Learn the Forms

Look at one number as a digit, word, quantity, and another familiar number form.

Practice

Practice & Challenge

Practice with fewer choices, or take the full Number Forms challenge.

Level 2 keeps recognition concrete and supported.

Learn the Forms

One number, many forms

Look closely. The same number can wear several different outfits.

Example 1 of 5

Nice noticing!

Build the Number · Ages 5–7
Puzzle 1 of 8

Tap the pair that makes the whole number.

Build the Number · Ages 5–7

Build the Number

Can smaller parts make a whole number?

Oakley splitting a whole group of acorns into two smaller parts.

Learn

Learn the Idea

See how one whole number can be made from two smaller parts.

Practice

Brain Builder Challenge

Practice remembering which two parts make the whole number.

Level 3 keeps the examples concrete and supported.

Learn the Idea · Build the Number

Two parts can make one whole

Example 1 of 5

Which two smaller parts make 3?

Look at the two groups, then choose the matching pair.

Nice building!

Well done!

Visual Choice · Ages 4–7

Visual Choice

Oakley matching different visual groups that show the same amount.
Question 1 of 8

Well done!

LEARN · Pizza Math

Pizza Math

Use one familiar whole to see how fractions change.

Step 1 of 4
FOR GROWN-UPS

Number Poster Guides

Choose a number poster

Each title opens a simple Fables Library poster with a clear visual guide. You can return to the poster list or continue to the next one.

A calm Fables Library banner with a caregiver and child surrounded by musical notes and garden animals.

LEVEL 3 · RHYTHM MATH

More ways to make music

A beat keeps going: tap, tap, tap, tap. Explore these ideas with a grown-up.

TAP TO THE BEAT

Pro Metronome

Hear a steady beat. Tap along with your hand.

Try: Can you keep tapping when a grown-up pauses the sound?

App details stay in the grown-up note.
PLAY WITH PATTERNS

Loopimal

Move colorful blocks to make animals play music.

Try: Change one block. What sounds different?

App details stay in the grown-up note.
MAKE A DRUM PATTERN

GarageBand

Turn drum squares on or off to make a rhythm.

Try: Make a short pattern. Play it twice!

Guide details stay in the grown-up note.
NO APP NEEDED

Make your own beat

Clap four steady beats. Then leave one beat quiet.

Try: Can you feel the beat during the quiet part?

Try it together, right here.
For grown-ups: choosing a tool

Start with a comfortable volume and a simple, predictable pattern. Skip flashing effects if they are uncomfortable. Invite the child to choose whether to listen, watch, tap or pause.

App notes: Some Pro Metronome visual and vibration features require a paid upgrade. Loopimal explores sound sequences rather than building exact four-beat measures. GarageBand's Beat Sequencer may need adult setup. These open app information or a guide, not a built-in Garden activity; pricing and availability may change.

Pro Metronome app information. Loopimal app information. GarageBand Beat Sequencer guide.

Older reference: Toc and Roll review ↗. Current Canadian availability has not been confirmed; this is background reading, not a download recommendation.

These are optional learning tools, not autism therapies. Different children may prefer different kinds of sound and interaction.